I have found a bug in 0.1.3a2, which is still in 0.1.3d: In file named "game//screens/individual girls screen.rpy" in line 2184 a character "}" is missing after the colour setting. You write, it was fixed in 0.1.3c!?
Some more points about the game:
1. MC tells, he works to pay the rent. I have not recognised any rent payment. If he would stop working at the shop, would his sister and he get problems with their rent?
2. The sister eats without reducing the listed food in the fridge. Also MC can eat her sandwiches. Does she have their own food in the fridge and have always enough from her work? Why do only girls eat cakes and not the MC himself?
2. How is time before and after the door to the plaza connected? You can fight many enemies in the dungeon without time change before the door, but learning to cast spells used p one part of the day. Also, going back and forth around the city doses not increase time, but to pee does?
3. If the sister is shown to be in some room at the room overview, in some she is not shown in that room, if MC enters, for example in the spare room.
The issue with the girl stat pages was a different bug in 0.1.3c, the tempest bug was fixed in 0.1.3e which is not now attached to the main post. (You were right, I did list the missing } as the bug that was fixed, maybe I made the same mistake twice. Either way thanks for pointing it out).
1. The idea here is that part of his payment for working is the rent being paid on the home he lives in with his sister. It's maybe not worded in the best way in the game but the idea behind this is that the rent is paid for by part of the work without exchange of money.
2. The sister does indeed manage her own food; I feel things would become a little tedious for the player to have to manage the sister’s food needs.
The reason the MC can steal the sister’s sandwich is as a last resort in case the player has no money and no food.
The reason only the girls eat cakes is that they are not eaten for their nutritional value but as a treat, the player would gain no benefit from eating cakes and so has no option to. I mean I could add the ability to eat cakes, but I feel that would probably lead to bug reports about eating cake and not reducing hunger values (the cake is a lie).
3. I did toy with the idea of time being different in the Plaza dimension, however I felt that if there was some difference in the way time passed in the dimensions this would lead to characters who spent a lot of time in the plaza being older or younger than they should be in the Earth dimension.
The reason learning the heal spell took time, is because from a lore perspective the player was not only learning to cast the heal spell, but to also learn how to use magic.
The reason only a handful of activities pass time, is that I did not want the game to become too tedious. With that, only a few activities pass time, such as working. This allows the player to build relations with every (available) NPC each time block before then making the choice to perform an activity to pass time and then be able to build relations again in the next time block. I could add time passing to more activities, but with friendship and love decaying over time if NPCs are not interacted with, this would be a significant negative once the MC has built relations with a lot of NPCs. It would likely become a puzzle of which NPCs do I need to interact with today to not cause decay.
4. The sister not being in a room that she is shown to be in is a bug, I will look into this.
I hope this answered everything you were looking for
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Hi,
I have found a bug in 0.1.3a2, which is still in 0.1.3d: In file named "game//screens/individual girls screen.rpy" in line 2184 a character "}" is missing after the colour setting. You write, it was fixed in 0.1.3c!?
Some more points about the game:
1. MC tells, he works to pay the rent. I have not recognised any rent payment. If he would stop working at the shop, would his sister and he get problems with their rent?
2. The sister eats without reducing the listed food in the fridge. Also MC can eat her sandwiches. Does she have their own food in the fridge and have always enough from her work? Why do only girls eat cakes and not the MC himself?
2. How is time before and after the door to the plaza connected? You can fight many enemies in the dungeon without time change before the door, but learning to cast spells used p one part of the day. Also, going back and forth around the city doses not increase time, but to pee does?
3. If the sister is shown to be in some room at the room overview, in some she is not shown in that room, if MC enters, for example in the spare room.
Otherwise I like the game. Keep up. :-)
Hi there,
Thank you for playing my game.
The issue with the girl stat pages was a different bug in 0.1.3c, the tempest bug was fixed in 0.1.3e which is
notnow attached to the main post. (You were right, I did list the missing } as the bug that was fixed, maybe I made the same mistake twice. Either way thanks for pointing it out).1. The idea here is that part of his payment for working is the rent being paid on the home he lives in with his sister. It's maybe not worded in the best way in the game but the idea behind this is that the rent is paid for by part of the work without exchange of money.
2. The sister does indeed manage her own food; I feel things would become a little tedious for the player to have to manage the sister’s food needs.
The reason the MC can steal the sister’s sandwich is as a last resort in case the player has no money and no food.
The reason only the girls eat cakes is that they are not eaten for their nutritional value but as a treat, the player would gain no benefit from eating cakes and so has no option to. I mean I could add the ability to eat cakes, but I feel that would probably lead to bug reports about eating cake and not reducing hunger values (the cake is a lie).
3. I did toy with the idea of time being different in the Plaza dimension, however I felt that if there was some difference in the way time passed in the dimensions this would lead to characters who spent a lot of time in the plaza being older or younger than they should be in the Earth dimension.
The reason learning the heal spell took time, is because from a lore perspective the player was not only learning to cast the heal spell, but to also learn how to use magic.
The reason only a handful of activities pass time, is that I did not want the game to become too tedious. With that, only a few activities pass time, such as working. This allows the player to build relations with every (available) NPC each time block before then making the choice to perform an activity to pass time and then be able to build relations again in the next time block. I could add time passing to more activities, but with friendship and love decaying over time if NPCs are not interacted with, this would be a significant negative once the MC has built relations with a lot of NPCs. It would likely become a puzzle of which NPCs do I need to interact with today to not cause decay.
4. The sister not being in a room that she is shown to be in is a bug, I will look into this.
I hope this answered everything you were looking for